| | Oracle as Playable Class & More Mobility for Seraph | |
|
| Author | Message |
|---|
Faiyth Experienced


Posts: 162 Join date: 2010-02-24 Age: 21 Location: Canada
 | Subject: Oracle as Playable Class & More Mobility for Seraph Tue Mar 09, 2010 9:59 pm | |
| Suggestion:
- Make Oracle a playable Class - More mobility for Seraph
Explanation:
-Mostly my reason for suggesting Oracle as a playable Class is so that the Seraph Class will be used more often with a good reason, and FMS would have some more organization.
The Oracle
The Oracle Class will be somewhat a Leader for the FMS. Kinda like the French Man is for the Mafia. She would use the NPC Oracle's Apartment as residence, but will also be free to travel around the Matrix meeting with Freeminds, and giving them a Mission, which would be already coded in game. She would also meet with Programs, converting them to aid Freeminds in their quest.
Duties:
- Meet with Fms and assign them Missions - Meet with Programs and convert them to Rogue Programs
Powers/Commands:
- /assignmission #(1-5) #(Player ID) : assigns FMs 1 out of 5 Missions
- /releasepower #(Player ID) : releases a FMs Inner Power and gives them an Extra Health Bar which will go away when they die.
-/convertprogram #(Player ID) : converts a Program Class to work for FMs (would give Programs +10 wanted level and make them Rogue)
Limitations:
- Can only be 1 Oracle online at a time - Oracle can not leave house without Seraph - Oracle can not attack anyone, not even in self defence - Oracle can only /releasepower of a FM once during that FM's Lifespan
Seraph changes
Not much needs to be changed with the Seraph Class, except for his Mobility I think. By creating a playable Oracle Class, Seraph will be able to move around with the Oracle as she assigns FMs quests, protecting her anyway he can. But if the Oracle dies, then so does Seraph.
Duties:
- Follow and Protect Oracle whereever she goes
Additional Powers/Commands
- /spawncar : spawns a car for Seraph and Oracle to move around /get away in - /saveoracle #(Player ID) :moves Oracle only, into spawned car for safety (could work the same way /ar does)
Limitations
- Seraph can not leave house unless it is to accompany Oracle - Seraph must obey Oracle's commands unless it conflicts with these limitations - If the Oracle dies, so does Seraph _________________  |
|
 | |
Catalin001 Experienced


Posts: 454 Join date: 2009-09-08 Age: 17 Location: Romania bacau
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Mar 10, 2010 12:19 am | |
| Yep good idea cuz as i saw on a movie Seraph did leaved Orcale alone and went with Neo to Frenchamn _________________ Neo: Mr.Anderson Smith: Wtf are you doing thats my replica Neo:ups sorry Smith: Nvm...Come here Neo uses his megapunch SMith : Wtf...you were not supossed to use megapunch..you didn't learn it yet Neo: What? Smith: Why didn't you read the scenario? Neo: Cuz im the boss Wink Smith: WHat? Thats it im leaving BYE Neo uses megapunch and kills Smith Neo: Haha too late the movie is over Smith: NOOOOOOO
|
|
 | |
rodrigues Forum Nerd


Posts: 137 Join date: 2010-02-22 Age: 21 Location: front of pc
 | Subject: good sugestion Wed Mar 10, 2010 4:39 am | |
| | Catalin001 wrote: | | Yep good idea cuz as i saw on a movie Seraph did leaved Orcale alone and went with Neo to Frenchamn |
good sugestion at the game and movie... is diferent |
|
 | |
colt99 Experienced


Posts: 524 Join date: 2009-10-30 Location: the matrix
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Mar 10, 2010 4:47 am | |
| |
|
 | |
crazyjointje FORUM GOD


Posts: 1520 Join date: 2009-12-23 Age: 16 Location: You know that window across the street where you always see a guy? I live next to him.
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Mar 10, 2010 1:37 pm | |
| I agree to this. _________________
 Click my signature that says ''crazyjointje'' and it takes you straight to my YouTube page. I'm also a PC gamer so add me on Steam if you want.  Click my steam signature and it leads you straight to my profile. |
|
 | |
chippy FORUM GOD


Posts: 1407 Join date: 2010-01-05 Location: ()
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Mar 10, 2010 2:19 pm | |
| sure lets go with agrred... _________________ Please Just Please Leave Me Alone.... Peace ..... http://www.flickr.com/photos/auntnanny/216990737/Bye .. p.s : '' GONE FISHING FOREVER '' Peace All People....!... See Ya ... P.s : I Founded Some Great More Fun Server To Play.. Good Bye And Good Day .. |
|
 | |
Tom_Carry FORUM GOD


Posts: 1535 Join date: 2009-05-07 Age: 15 Location: Mansfield U.K
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Mar 10, 2010 11:26 pm | |
| umm good ideas except the /releasepower freeminds are powerful enough. + only neo had any kind of special abilities between fms. /spawncar would be abused.... seraph would be more abused than it is now : P _________________  Trying hard now it's so hard now trying hard now -music- Getting strong now won't be long now getting strong now -music- Gonna fly now flying high now gonna fly, fly, fly... -Rocky Balboa jumping/dancing after runnin 72 'Rocky Steps'- Rocky For Ever. |
|
 | |
Sean_Paul Regular Poster


Posts: 32 Join date: 2010-02-23 Age: 16 Location: Brcko,Bosnia and Herzegovina
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Tue Mar 16, 2010 10:34 pm | |
| |
|
 | |
cruzito Regular Poster


Posts: 26 Join date: 2010-03-14 Age: 32 Location: Hungary
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Tue Mar 16, 2010 10:42 pm | |
| I agree with this and support it  |
|
 | |
Johnny_Carter Donator


Posts: 127 Join date: 2010-03-01 Location: The Matrix
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Sat Mar 20, 2010 12:32 am | |
| i agree and support it 100% |
|
 | |
[C]_[H]KiLLeR Forum Nerd


Posts: 145 Join date: 2009-10-29 Age: 24 Location: In your mom's bed.
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Wed Apr 07, 2010 10:04 pm | |
| I /agree too _________________  |
|
 | |
Dawknesss Experienced


Posts: 389 Join date: 2010-01-26
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Thu Apr 08, 2010 4:11 am | |
| /support all the way xD | I agree |
|
 | |
Xaverio NUB


Posts: 19 Join date: 2010-02-24
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Thu Apr 08, 2010 6:40 pm | |
| Very good idea , i agree to! |
|
 | |
Rok Experienced


Posts: 197 Join date: 2010-01-15 Age: 14 Location: Slovenia
 | Subject: Re: Oracle as Playable Class & More Mobility for Seraph Thu Apr 08, 2010 7:37 pm | |
| nice idea i agree  |
|
 | |
| | Oracle as Playable Class & More Mobility for Seraph | |
|