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 Oracle as Playable Class & More Mobility for Seraph

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Faiyth
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PostSubject: Oracle as Playable Class & More Mobility for Seraph   Tue Mar 09, 2010 9:59 pm

Suggestion:

- Make Oracle a playable Class
- More mobility for Seraph

Explanation:

-Mostly my reason for suggesting Oracle as a playable Class is so that
the Seraph Class will be used more often with a good reason, and FMS
would have some more organization.


The Oracle


The Oracle Class will be somewhat a Leader for the FMS. Kinda like the
French Man is for the Mafia. She would use the NPC Oracle's Apartment
as residence, but will also be free to travel around the Matrix meeting
with Freeminds, and giving them a Mission, which would be already coded
in game. She would also meet with Programs, converting them to aid
Freeminds in their quest.

Duties
:

- Meet with Fms and assign them Missions
- Meet with Programs and convert them to Rogue Programs


Powers/Commands:


- /assignmission #(1-5) #(Player ID) : assigns FMs 1 out of 5 Missions

- /releasepower #(Player ID) : releases a FMs Inner Power and gives them an Extra Health Bar which will go away when they die.

-/convertprogram #(Player ID) : converts a Program Class to work for FMs
(would give Programs +10 wanted level and make them Rogue)


Limitations:

- Can only be 1 Oracle online at a time
- Oracle can not leave house without Seraph
- Oracle can not attack anyone, not even in self defence
- Oracle can only /releasepower of a FM once during that FM's Lifespan

Seraph changes

Not much needs to be changed with the Seraph Class, except for his Mobility I think. By creating a playable Oracle Class, Seraph will be able to move around with the Oracle as she assigns FMs quests, protecting her anyway he can. But if the Oracle dies, then so does Seraph.

Duties:

- Follow and Protect Oracle whereever she goes

Additional Powers/Commands

- /spawncar : spawns a car for Seraph and Oracle to move around /get away in
- /saveoracle #(Player ID) :moves Oracle only, into spawned car for safety (could work the same way /ar does)

Limitations

- Seraph can not leave house unless it is to accompany Oracle
- Seraph must obey Oracle's commands unless it conflicts with these limitations
- If the Oracle dies, so does Seraph

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Catalin001
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Mar 10, 2010 12:19 am

Yep good idea cuz as i saw on a movie Seraph did leaved Orcale alone and went with Neo to Frenchamn

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Neo: Haha too late the movie is over
Smith: NOOOOOOO
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rodrigues
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PostSubject: good sugestion   Wed Mar 10, 2010 4:39 am

Catalin001 wrote:
Yep good idea cuz as i saw on a movie Seraph did leaved Orcale alone and went with Neo to Frenchamn


good sugestion at the game and movie... is diferent
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colt99
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Mar 10, 2010 4:47 am

i agree
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crazyjointje
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Mar 10, 2010 1:37 pm

I agree to this.

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chippy
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Mar 10, 2010 2:19 pm

sure lets go with agrred...

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Tom_Carry
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Mar 10, 2010 11:26 pm

umm good ideas except the /releasepower
freeminds are powerful enough. + only neo had any kind of special abilities between fms.
/spawncar would be abused.... seraph would be more abused than it is now : P

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Sean_Paul
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Tue Mar 16, 2010 10:34 pm

nice idea i agree
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cruzito
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Tue Mar 16, 2010 10:42 pm

I agree with this and support it Smile
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Johnny_Carter
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Sat Mar 20, 2010 12:32 am

i agree and support it 100%
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[C]_[H]KiLLeR
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Wed Apr 07, 2010 10:04 pm

I /agree too

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Dawknesss
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Thu Apr 08, 2010 4:11 am

/support all the way xD | I agree
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Xaverio
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Thu Apr 08, 2010 6:40 pm

Very good idea , i agree to! 
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Rok
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PostSubject: Re: Oracle as Playable Class & More Mobility for Seraph   Thu Apr 08, 2010 7:37 pm

nice idea i agree
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Oracle as Playable Class & More Mobility for Seraph

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